fightDebug
Outils de debug en combat
delay
fightDebug:delay(timeDelay)Nom
Type
Description
fightDebug:delay(1000) -- Pause de 1 secondeprint
fightDebug:print(msgTxt)Nom
Type
Description
fightDebug:print("Position: " .. fightCharacter:getCellId())
fightDebug:print("PA restants: " .. fightCharacter:getAP())Mis à jour

